Modder Brings Full Nvidia DLSS 5 Suite to Three Generations of AMD Gaming GPUs – Plans to Match Native Nvidia GPU Performance
The DLSS-NR project on AMD by Daniel Blanco was first released on September 3, 2026, brings DLSS 5 Neural Rendering to Radeon GPUs; in the latest 0.8.0 update, however, it makes all the main DLSS features available, with DLSS SR, Frame Generation, Ray Regeneration, and the newest DLSS NR model, along with more performance improvements.
While AMD has equivalents for most DLSS features such as FSR upscaling, frame generation, ray regeneration, and anti-lag, it is not as widely supported by most games compared to Nvidia’s offerings. Although gamers can use AMD’s equivalent features, Neural Rendering is one that AMD just doesn’t have an equivalent for yet, which is why mods like DLSS-NR were made on AMD.
Daniel Blanco wanted to fill the gap with NR in his initial release, but in the latest update he added all the DLSS features: DLSS Ray Reconstruction, Super Resolution 4.5, Frame Generation, and the latest 310.9.16 improved Neural Rendering build, which we recently covered. modders use it on unsupported games. Interestingly, the update notes say it includes FSR 4.1.1 upscaling; AMD GPUs already use FSR, but with FSR 4.1.1 specifically, the mod gives a consistent version of FSR to work with, rather than being compatible with different implementations of FSR in different scenarios.
Latest Videos FromTom’s hardware
The mod currently supports three generations of Radeon GPUs: RX 9000, 7000, and 6000 (RDNA4, 3, and 2, respectively), and any DirectX 12 game that uses FSR, DLSS, or XeSS. You can install the mod by downloading the NeuralHub Mod Loader, which provides a UI for you to install it into the games it recognizes. You then enable FSR, DLSS or XeSS in-game, and the mod will insert itself into the upscaler pipeline, injecting all of the settings you configured for the game in NeuralHub; it even offers an overlay to change the DLSS settings without leaving the game.
With some improvements from the first version, the developer says that the output quality is very similar to what DLSS produces natively on Nvidia GPUs, except for “some effects that may not work 100%.” In the developer’s own testing, he found it playable at 90-100FPS at 1080p on an RX 9070 XT, while he said he’s making improvements every day, planning to match the performance of a 5070Ti.
Real-world results are mixed, however, as Reddit users report no performance loss over native FSR, while others experience single-digit FPS drops to up to 25% less FPS in various games. The developer still has to consider many factors because there are a multitude of PC configurations, but the results look promising as he bridges the gap between AMD and Nvidia GPU features – although it does not work with anti-cheat, unfortunately.
follow Tom’s Hardware on Google Newsor add us as a preferred sourceto get our latest news, analysis, & reviews in your feeds.
Get Tom’s Hardware’s best news and in-depth reviews, straight to your inbox.